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Cover image for Retro Gamer

Retro Gamer

No. 291
Magazine

Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

THE RETROBATES • WHAT’S YOUR FAVOURITE AMIGA GAME?

LOADING…

NINTENDO GETS DIRECT • All the retro news from Nintendo and the Tokyo Game Show

Cracking Capcom’s Final Fight – part 1

LOST LEGENDS • RETRO GAMER PAYS TRIBUTE TO MARTIN WHEELER AND DAVID BONE GILL

Alright grandad?

Overlooked but not forgotten

Philip Oliver • The legendary game developer on the return of Dizzy, AI tools and a brand-new project

JUNE 1980 • Atari pushes the button and Commodore unveils VIC

Hyper Sports • APPARENTLY, IT’S ALL IN THE RHYTHM

Inside THE A1200 • RETRO GAMES LTD RETURNS WITH THEA1200, THE FULL-SIZE FOLLOW-UP TO THE POPULAR THEA500 MINI THAT LAUNCHED IN 2022. BUT WHY NOT PRODUCE A FULL-SIZE AMIGA 500 FIRST? WE ASK THAT AND MANY MORE QUESTIONS OF THE RGL TEAM, AS WE GO HANDS-ON WITH THE DEVICE THAT LOOKS SET TO TRANSFORM THE AMIGA COMMUNITY

GETTING TO WORK(BENCH) • HOW TO TURN THEA1200 INTO A FULLY FUNCTIONAL AMIGA COMPUTER

AND ON THE KEYS… • GETTING HANDS ON WITH THEA1200’S FULL-SIZE KEYBOARD

THE GAMES • THEA1200 COMES WITH 25 AMIGA GAMES BUILT-IN

SETTLING IN • UNEARTHING THE TREASURE THAT IS THE SETTLERS II: GOLD EDITION

AGA ESSENTIALS • SEEK THESE OUT IF YOU’RE LOOKING FOR MORE AGA-EXCLUSIVES LIKE SLAM TILT

SUBSCRIBE TODAY AND ENJOY GREAT SAVINGS!

THE MAKING OF Hero of the GOLDEN Talisman • MR CHIP SOFTWARE CREATED NUMEROUS GAMES FOR VARIOUS COMMODORE SYSTEMS AND MANY OF THEM WERE BY THE TALENTED SHAUN SOUTHERN. HERE HE EXPLAINS HOW A CLASSIC US GOLD GAME HELPED INSPIRE A QUEST FOR A GOLDEN TALISMAN

AMSTRAD ACTION • SHAUN’S GAME WAS ONLY RELEASED ON ONE OTHER MACHINE…

MAD RELEASES • OTHER ESSENTIAL GAMES ON THE MAD LABEL TO TRY

IT’S MASSIVE! • OTHER 8-BIT GAMES THAT HAD A HUGE NUMBER OF SCREENS

AMSTRAD ACTION #78 • MANY GAMING MAGAZINES OUTLIVED THE SYSTEMS THEY COVERED, AND AMSTRAD ACTION WAS FLYING THE FLAG LONG AFTER THE CPC CEASED PRODUCTION. IT WAS STILL PUTTING OUT GREAT COVERTAPES TOO, WITH THIS MONTH’S READERS GETTING TO EXPLORE BOTH A SPACE HULK AND THE PYRAMIDS

Covermount HIGHLIGHTS • THE BEST OF THE REST

ULTIMATE GUIDE Disney’s Aladdin • WITH THE OFFICIAL GAME BASED ON THE 1992 BOX OFFICE HIT ALADDIN, VIRGIN GAMES CREATED AN EXTRAORDINARY VIDEOGAME ADAPTATION FOR THE MEGA DRIVE, WHICH, THANKS TO SPECTACULAR GRAPHICS AND FUN LEVEL DESIGN, REMAINS ONE OF THE BEST DISNEY GAMES OF THE 16-BIT ERA TO THIS DAY. AND THAT’S DESPITE THE FACT THAT ITS DEVELOPMENT WAS ANYTHING BUT A WALK IN THE PARK

Conversion Capers • ONE THOUSAND AND ONE CONVERSIONS

Revisiting Aladdin • THE BEST WAY TO ENJOY ALADDIN TODAY

Let’s make some magic • SOME OF THE STRANGE SECRETS IN ALADDIN

A Whole New Game • WHAT WE DIDN’T GET TO PLAY

Developer Q+A • DAVID PERRY LETS THE GENIE OUT OF THE BOTTLE

Nightbreed: The Interactive Movie • BE GONE YE,...

Formats

  • OverDrive Magazine

Languages

  • English